server-master/srcs/_plugins/Plugin.MongoLogs/Utils/DisplayCollectionNames.cs
2026-02-10 18:21:30 +01:00

123 lines
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6 KiB
C#

namespace Plugin.MongoLogs.Utils
{
public static class DisplayCollectionNames
{
/* ACT4 */
public const string ACT4_KILL = "Act4 Kill";
public const string ACT4_DUNGEON_STARTED = "Act4 Dungeon Started";
public const string ACT4_DUNGEON_WON = "Act4 Dungeon Won";
/* NPC */
public const string NPC_ITEM_PRODUCED = "Npc Item Produced";
/* BAZAAR */
public const string BAZAAR_ITEM_BOUGHT = "Bazaar Item Bought";
public const string BAZAAR_ITEM_EXPIRED = "Bazaar Item Expired";
public const string BAZAAR_ITEM_INSERTED = "Bazaar Item Inserted";
public const string BAZAAR_ITEM_WITHDRAWN = "Bazaar Item Widthdrawn";
/* CONNECTIONS */
public const string CONNECTION_SESSION = "Connection Session";
/* COMMANDS */
public const string COMMAND = "Command";
/* FAMILY MANAGEMENT */
public const string FAMILY_MANAGEMENT_CREATED = "Family Management Created";
public const string FAMILY_MANAGEMENT_DISBANDED = "Family Management Disbanded";
public const string FAMILY_MANAGEMENT_JOINED = "Family Management Joined";
public const string FAMILY_MANAGEMENT_KICKED = "Family Management Kicked";
public const string FAMILY_MANAGEMENT_LEFT = "Family Management Left";
public const string FAMILY_MANAGEMENT_MESSAGES = "Family Management Messages";
public const string FAMILY_MANAGEMENT_UPGRADE_BOUGHT = "Family Management Upgrade Bought";
public const string FAMILY_WAREHOUSE_ITEM_PLACED = "Family Management Warehouse Item Placed";
public const string FAMILY_WAREHOUSE_ITEM_WITHDRAWN = "Family Management Warehouse Item Withdrawn";
/* INVITATIONS */
public const string INVITATION_FAMILY = "Invitation Family";
public const string INVITATION_GROUP = "Invitation Group";
public const string INVITATION_RAID = "Invitation Raid";
public const string INVITATION_TRADE = "Invitation Trade";
/* INVENTORY */
public const string INVENTORY_PICKED_UP_ITEM = "Inventory Picked Up Item";
public const string INVENTORY_ITEM_USED = "Inventory Item Used";
public const string INVENTORY_PICKED_UP_PLAYER_ITEM = "Inventory Picked Up Player Item";
public const string INVENTORY_ITEM_DELETED = "Inventory Item Deleted";
/* LEVEL UPS */
public const string LEVEL_UP_CHARACTER = "Level Up Character";
public const string LEVEL_UP_NOSMATE = "Level Up NosMate";
/* MAILS */
public const string MAIL_CLAIMED = "Mail Claimed";
public const string MAIL_REMOVED = "Mail Removed";
/* NOTES */
public const string NOTE_SENT = "Note Sent";
/* QUESTS */
public const string QUEST_ABANDONED = "Quest Abandoned";
public const string QUEST_ADDED = "Quest Added";
public const string QUEST_COMPLETED = "Quest Completed";
public const string QUEST_OBJECTIVE_UPDATED = "Quest Objective Updated";
/* RAID ACTIONS */
public const string RAID_ACTION_DIED = "Raid Action Died";
public const string RAID_ACTION_LEVER_ACTIVATED = "Raid Action Lever Activated";
public const string RAID_ACTION_LOST = "Raid Action Lost";
public const string RAID_ACTION_REVIVED = "Raid Action Revived";
public const string RAID_ACTION_REWARD_RECEIVED = "Raid Action Reward Received";
public const string RAID_ACTION_TARGET_KILLED = "Raid Action Target Killed";
public const string RAID_ACTION_WON = "Raid Action Won";
/* RAID MANAGEMENT */
public const string RAID_MANAGEMENT_ABANDONED = "Raid Management Abandoned";
public const string RAID_MANAGEMENT_CREATED = "Raid Management Created";
public const string RAID_MANAGEMENT_JOINED = "Raid Management Joined";
public const string RAID_MANAGEMENT_LEFT = "Raid Management Left";
public const string RAID_MANAGEMENT_STARTED = "Raid Management Started";
/* RAINBOW BATTLE */
public const string RAINBOW_BATTLE_MANAGEMENT_WON = "Rainbow Battle Won";
public const string RAINBOW_BATTLE_MANAGEMENT_LOSE = "Rainbow Battle Lose";
public const string RAINBOW_BATTLE_MANAGEMENT_TIE = "Rainbow Battle Tie";
public const string RAINBOW_BATTLE_MANAGEMENT_JOIN = "Rainbow Battle Join";
public const string RAINBOW_BATTLE_MANAGEMENT_FROZEN = "Rainbow Battle Frozen";
/* RANDOM BOXES */
public const string RANDOM_BOX_OPENED = "Random Box Opened";
/* SHOPS */
public const string SHOP_CLOSED = "Shop Closed";
public const string SHOP_PLAYER_ITEM_BOUGHT = "Shop Player Item Bought";
public const string SHOP_NPC_ITEM_BOUGHT = "Shop NPC Item Bought";
public const string SHOP_NPC_ITEM_SOLD = "Shop NPC Item Sold";
public const string SHOP_OPENED = "Shop Opened";
public const string SHOP_SKILL_BOUGHT = "Shop Skill Bought";
public const string SHOP_SKILL_SOLD = "Shop Skill Sold";
/* UPGRADES */
public const string UPGRADE_CELLON = "Upgrade Cellon";
public const string UPGRADE_ITEM_GAMBLED = "Upgrade Item Gambled";
public const string UPGRADE_ITEM_UPGRADED = "Upgrade Item Upgraded";
public const string UPGRADE_RESISTANCE_SUMMED = "Upgrade Resistance Summed";
public const string UPGRADE_SHELL_IDENTIFIED = "Upgrade Shell Identified";
public const string UPGRADE_SP_UPGRADED = "Upgrade Sp Upgraded";
public const string UPGRADE_SP_PERFECTED = "Upgrade Sp Perfected";
/* WAREHOUSE */
public const string WAREHOUSE_ITEM_PLACED = "Warehouse Item Placed";
public const string WAREHOUSE_ITEM_WITHDRAWN = "Warehouse Item Withdrawn";
/* MINIGAMES */
public const string MINIGAME_SCORE = "Minigame Score";
public const string MINIGAME_REWARDS_CLAIMED = "Minigame Rewards Claimed";
/* CHAT */
public const string CHAT = "Chat";
/* EXCHANGES */
public const string EXCHANGES = "Exchanges";
}
}