124 lines
No EOL
5.9 KiB
C#
124 lines
No EOL
5.9 KiB
C#
namespace Plugin.MongoLogs.Utils
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{
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public static class CollectionNames
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{
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/* ACT4 */
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public const string ACT4_KILL = "act4.kill";
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public const string ACT4_DUNGEON_STARTED = "act4.dungeon-started";
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public const string ACT4_DUNGEON_WON = "act4.dungeon-won";
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/* NPC */
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public const string NPC_ITEM_PRODUCED = "npc.item-produced";
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/* BAZAAR */
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public const string BAZAAR_ITEM_BOUGHT = "bazaar.item-bought";
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public const string BAZAAR_ITEM_EXPIRED = "bazaar.item-expired";
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public const string BAZAAR_ITEM_INSERTED = "bazaar.item-inserted";
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public const string BAZAAR_ITEM_WITHDRAWN = "bazaar.item-withdrawn";
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/* CONNECTIONS */
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public const string CONNECTION_SESSION = "connection.session";
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/* COMMANDS */
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public const string COMMAND = "command";
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/* FAMILY MANAGEMENT */
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public const string FAMILY_MANAGEMENT_CREATED = "family-management.created";
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public const string FAMILY_MANAGEMENT_DISBANDED = "family-management.disbanded";
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public const string FAMILY_MANAGEMENT_JOINED = "family-management.joined";
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public const string FAMILY_MANAGEMENT_KICKED = "family-management.kicked";
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public const string FAMILY_MANAGEMENT_LEFT = "family-management.left";
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public const string FAMILY_MANAGEMENT_MESSAGES = "family-management.messages";
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public const string FAMILY_MANAGEMENT_UPGRADE_BOUGHT = "family-management.upgrade-bought";
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public const string FAMILY_WAREHOUSE_ITEM_PLACED = "family-management.warehouse-item-placed";
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public const string FAMILY_WAREHOUSE_ITEM_WITHDRAWN = "family-management.warehouse-item-withdrawn";
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/* INVENTORY */
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public const string INVENTORY_PICKED_UP_ITEM = "inventory.pickedupitem";
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public const string INVENTORY_PICKED_UP_PLAYER_ITEM = "inventory.picked-up-player-item";
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public const string INVENTORY_ITEM_USED = "inventory.item-used";
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public const string INVENTORY_ITEM_DELETED = "inventory.item-deleted";
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/* INVITATIONS */
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public const string INVITATION_FAMILY = "invitation.family";
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public const string INVITATION_GROUP = "invitation.group";
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public const string INVITATION_RAID = "invitation.raid";
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public const string INVITATION_TRADE = "invitation.trade";
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/* LEVEL UPS */
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public const string LEVEL_UP_CHARACTER = "level-up.character";
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public const string LEVEL_UP_NOSMATE = "level-up.nosmate";
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/* MAILS */
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public const string MAIL_CLAIMED = "mail.claimed";
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public const string MAIL_REMOVED = "mail.removed";
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/* NOTES */
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public const string NOTE_SENT = "note.sent";
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/* QUESTS */
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public const string QUEST_ABANDONED = "quest.abandoned";
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public const string QUEST_ADDED = "quest.added";
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public const string QUEST_COMPLETED = "quest.completed";
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public const string QUEST_OBJECTIVE_UPDATED = "quest.objective-updated";
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/* RAID ACTIONS */
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public const string RAID_ACTION_DIED = "raid-action.died";
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public const string RAID_ACTION_LEVER_ACTIVATED = "raid-action.lever-activated";
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public const string RAID_ACTION_LOST = "raid-action.lost";
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public const string RAID_ACTION_REVIVED = "raid-action.revived";
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public const string RAID_ACTION_REWARD_RECEIVED = "raid-action.reward-received";
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public const string RAID_ACTION_TARGET_KILLED = "raid-action.target-killed";
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public const string RAID_ACTION_WON = "raid-action.won";
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/* RAID MANAGEMENT */
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public const string RAID_MANAGEMENT_ABANDONED = "raid-management.abandoned";
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public const string RAID_MANAGEMENT_CREATED = "raid-management.created";
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public const string RAID_MANAGEMENT_JOINED = "raid-management.joined";
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public const string RAID_MANAGEMENT_LEFT = "raid-management.left";
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public const string RAID_MANAGEMENT_STARTED = "raid-management.started";
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/* RAINBOW BATTLE */
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public const string RAINBOW_BATTLE_WON = "rainbow-battle.won";
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public const string RAINBOW_BATTLE_LOSE = "rainbow-battle.lose";
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public const string RAINBOW_BATTLE_TIE = "rainbow-battle.tie";
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public const string RAINBOW_BATTLE_JOIN = "rainbow-battle.join";
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public const string RAINBOW_BATTLE_FROZEN = "rainbow-battle.frozen";
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/* RANDOM BOXES */
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public const string RANDOM_BOX_OPENED = "random-box.opened";
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/* SHOPS */
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public const string SHOP_CLOSED = "shop.closed";
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public const string SHOP_PLAYER_ITEM_BOUGHT = "shop.player-item-bought";
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public const string SHOP_NPC_ITEM_BOUGHT = "shop.npc-item-bought";
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public const string SHOP_NPC_ITEM_SOLD = "shop.npc-item-sold";
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public const string SHOP_OPENED = "shop.opened";
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public const string SHOP_SKILL_BOUGHT = "shop.skill-bought";
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public const string SHOP_SKILL_SOLD = "shop.skill-sold";
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/* UPGRADES */
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public const string UPGRADE_CELLON = "upgrade.cellon";
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public const string UPGRADE_ITEM_GAMBLED = "upgrade.item-gambled";
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public const string UPGRADE_ITEM_UPGRADED = "upgrade.item-upgraded";
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public const string UPGRADE_RESISTANCE_SUMMED = "upgrade.resistance-summed";
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public const string UPGRADE_SHELL_IDENTIFIED = "upgrade.shell-identified";
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public const string UPGRADE_SP_UPGRADED = "upgrade.sp-upgraded";
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public const string UPGRADE_SP_PERFECTED = "upgrade.sp-perfected";
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/* WAREHOUSE */
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public const string WAREHOUSE_ITEM_PLACED = "warehouse.item-placed";
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public const string WAREHOUSE_ITEM_WITHDRAWN = "warehouse.item-withdrawn";
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/* MINIGAMES */
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public const string MINIGAME_SCORE = "minigame.score";
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public const string MINIGAME_REWARDS_CLAIMED = "minigame.rewards-claimed";
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/* CHAT */
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public const string CHAT = "chat";
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/* EXCHANGES */
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public const string EXCHANGES = "exchanges";
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}
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} |