server-master/srcs/WingsAPI.Scripting/Validator/Common/SMapValidator.cs
2026-02-10 18:21:30 +01:00

21 lines
No EOL
823 B
C#

using FluentValidation;
using WingsAPI.Scripting.Object.Common;
using WingsAPI.Scripting.Validator.Common.Map;
using WingsEmu.Game.Managers.StaticData;
using WingsEmu.Game.Maps;
namespace WingsAPI.Scripting.Validator.Common
{
public class SMapValidator : AbstractValidator<SMap>
{
public SMapValidator(IMapManager mapManager, INpcMonsterManager npcManager, IItemsManager itemsManager)
{
RuleFor(x => x.Id).NotEmpty();
RuleFor(x => x.MapIdVnum).SetValidator(new MapVnumValidator(mapManager));
RuleForEach(x => x.Monsters).SetValidator(new SMonsterValidator(npcManager));
RuleForEach(x => x.Objects).SetValidator(new SMapObjectValidator(itemsManager));
RuleForEach(x => x.Portals).SetValidator(new SPortalValidator());
}
}
}