server-master/srcs/WingsAPI.Game/Configurations/UpgradeConfiguration.cs
2026-02-10 18:21:30 +01:00

39 lines
No EOL
1.2 KiB
C#

using System.Collections.Generic;
using System.Runtime.Serialization;
using WingsEmu.Core;
namespace WingsEmu.Game.Configurations;
[DataContract]
public class UpgradeConfiguration
{
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public Range<byte> SpUpgradeRange { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = false)]
public byte SpLevelNeeded { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short DestroyChance { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short SuccessChance { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public long GoldNeeded { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public int FeatherNeeded { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public int FullMoonsNeeded { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public int ScrollVnum { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public List<SpecialItem> SpecialItemsNeeded { get; set; } = new()
{
new()
};
}