20 lines
No EOL
1.3 KiB
C#
20 lines
No EOL
1.3 KiB
C#
using System.Collections.Generic;
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using System.Threading.Tasks;
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using WingsAPI.Data.Families;
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using WingsEmu.DTOs.Items;
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using WingsEmu.Game._enum;
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namespace Plugin.FamilyImpl
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{
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public interface IFamilyWarehouseManager
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{
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public Task<(IList<FamilyWarehouseLogEntryDto>, ManagerResponseType?)> GetWarehouseLogs(long familyId, long characterId);
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public Task<(IDictionary<short, FamilyWarehouseItemDto> familyWarehouseItemDtos, ManagerResponseType?)> GetWarehouse(long familyId, long characterId);
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public Task<(FamilyWarehouseItemDto, ManagerResponseType?)> GetWarehouseItem(long familyId, short slot, long characterId);
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public Task<ManagerResponseType?> AddWarehouseItem(FamilyWarehouseItemDto warehouseItemDtoToAdd, long characterId, string characterName);
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public Task<(ItemInstanceDTO, ManagerResponseType?)> WithdrawWarehouseItem(FamilyWarehouseItemDto warehouseItemDtoToWithdraw, int amount, long characterId, string characterName);
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public Task<ManagerResponseType?> MoveWarehouseItem(FamilyWarehouseItemDto warehouseItemDtoToMove, int amount, short newSlot, long characterId);
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public Task UpdateWarehouseItem(long familyId, IEnumerable<(FamilyWarehouseItemDto, short)> warehouseItemDtosToUpdate);
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public Task AddWarehouseLog(long familyId, FamilyWarehouseLogEntryDto log);
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}
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} |