server-master/srcs/WingsAPI.Game/Miniland/IMinilandManager.cs
2026-02-10 18:21:30 +01:00

33 lines
No EOL
1 KiB
C#

using System.Threading.Tasks;
using WingsEmu.Game.Maps;
using WingsEmu.Game.Networking;
namespace WingsEmu.Game.Miniland;
public interface IMinilandManager
{
IMapInstance CreateMinilandByCharacterSession(IClientSession session);
IMapInstance GetMinilandByCharacterId(long characterId);
IClientSession GetSessionByMiniland(IMapInstance mapInstance);
void SaveMinilandInvite(long senderId, long targetId);
bool ContainsMinilandInvite(long senderId);
bool ContainsTargetInvite(long senderId, long targetId);
void RemoveMinilandInvite(long senderId, long targetId);
int GetMinilandMaximumCapacity(long characterId);
void RelativeUpdateMinilandCapacity(long characterId, int valueToAdd);
Task IncreaseMinilandVisitCounter(long characterId);
Task<bool> CanRefreshDailyVisitCounter(long characterId);
Task<int> GetMinilandVisitCounter(long characterId);
Configurations.Miniland.Miniland GetMinilandConfiguration(IMapInstance mapInstance);
void RemoveMiniland(long characterId);
}