17 lines
No EOL
398 B
C#
17 lines
No EOL
398 B
C#
using System;
|
|
using WingsEmu.Game._packetHandling;
|
|
|
|
namespace WingsEmu.Game.Mates.Events;
|
|
|
|
public class MateBackToMinilandEvent : PlayerEvent
|
|
{
|
|
public MateBackToMinilandEvent(IMateEntity mateEntity, Guid expectedGuid)
|
|
{
|
|
MateEntity = mateEntity;
|
|
ExpectedGuid = expectedGuid;
|
|
}
|
|
|
|
public IMateEntity MateEntity { get; set; }
|
|
|
|
public Guid ExpectedGuid { get; set; }
|
|
} |