server-master/srcs/WingsAPI.Game/Inventory/Event/InventoryRemoveItemEvent.cs
2026-02-10 18:21:30 +01:00

21 lines
No EOL
653 B
C#

using WingsEmu.Game._packetHandling;
namespace WingsEmu.Game.Inventory.Event;
public class InventoryRemoveItemEvent : PlayerEvent
{
public InventoryRemoveItemEvent(int itemVnum, short amount = 1, bool isEquipped = false, InventoryItem inventoryItem = null, bool sendPackets = true)
{
ItemVnum = itemVnum;
Amount = amount;
IsEquipped = isEquipped;
InventoryItem = inventoryItem;
SendPackets = sendPackets;
}
public int ItemVnum { get; }
public short Amount { get; }
public bool IsEquipped { get; }
public InventoryItem InventoryItem { get; }
public bool SendPackets { get; }
}