18 lines
No EOL
553 B
C#
18 lines
No EOL
553 B
C#
using System.Collections.Generic;
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using WingsEmu.Game._enum;
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namespace WingsEmu.Game.Configurations.Miniland;
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public class Miniland
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{
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public SerializablePosition ArrivalSerializablePosition = new() { X = 5, Y = 8 };
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public int DefaultMaximumCapacity = 10;
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public int MapVnum { get; set; } = (int)MapIds.MINILAND;
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public int MapItemVnum { get; set; } = (int)ItemVnums.MINILAND_THEME_SPRING;
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public List<ForcedPlacing> ForcedPlacings { get; set; } = new();
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public List<RestrictedZone> RestrictedZones { get; set; } = new();
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} |