24 lines
No EOL
670 B
C#
24 lines
No EOL
670 B
C#
using WingsAPI.Communication.ServerApi.Protocol;
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using WingsAPI.Packets.Enums;
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using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game.Characters.Events;
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public class PlayerChangeChannelEvent : PlayerEvent
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{
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public PlayerChangeChannelEvent(SerializableGameServer gameServer, ItModeType modeType, int mapId, short mapX, short mapY)
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{
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GameServer = gameServer;
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ModeType = modeType;
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MapId = mapId;
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MapX = mapX;
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MapY = mapY;
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}
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public SerializableGameServer GameServer { get; }
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public ItModeType ModeType { get; }
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public int MapId { get; }
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public short MapX { get; }
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public short MapY { get; }
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} |