17 lines
No EOL
449 B
C#
17 lines
No EOL
449 B
C#
using WingsEmu.Game._packetHandling;
|
|
using WingsEmu.Game.Inventory;
|
|
using WingsEmu.Game.Items;
|
|
|
|
namespace WingsEmu.Game.Characters.Events;
|
|
|
|
public class CellonUpgradeEvent : PlayerEvent
|
|
{
|
|
public CellonUpgradeEvent(InventoryItem cellon, GameItemInstance upgradableItem)
|
|
{
|
|
Cellon = cellon;
|
|
UpgradableItem = upgradableItem;
|
|
}
|
|
|
|
public InventoryItem Cellon { get; }
|
|
public GameItemInstance UpgradableItem { get; }
|
|
} |