server-master/srcs/WingsAPI.Game/Act4/Configuration/Act4Configuration.cs
2026-02-10 18:21:30 +01:00

47 lines
No EOL
1.4 KiB
C#

using System;
using System.Collections.Generic;
using WingsEmu.Core;
namespace WingsEmu.Game.Act4.Configuration;
public class Act4Configuration
{
public int MaximumFactionPoints { get; set; } = 60_000;
public bool PveFactionPoints { get; set; } = true;
public int FactionPointsPerPveKill { get; set; } = 50;
public bool PvpFactionPoints { get; set; } = true;
public int FactionPointsPerPvpKill { get; set; } = 150;
public List<int> BannedMapIdsToAngels { get; set; } = new() { 131 };
public List<int> BannedMapIdsToDemons { get; set; } = new() { 130 };
public List<PointGeneration> PointGeneration { get; set; } = new() { new PointGeneration() };
public TimeSpan ResetDate { get; set; } = TimeSpan.Zero;
public TimeSpan MukrajuEndSpan { get; set; } = TimeSpan.FromMinutes(5);
public byte MukrajuRadius { get; set; }
public MukrajuSpawn AngelMukrajuSpawn { get; set; } = new();
public MukrajuSpawn DemonMukrajuSpawn { get; set; } = new();
}
public class MukrajuSpawn
{
public int MonsterVnum { get; set; }
public int MapId { get; set; }
public short MapX { get; set; }
public short MapY { get; set; }
}
public class PointGeneration
{
/// <summary>
/// Min and max included
/// </summary>
/// <returns></returns>
public Range<int?> PlayerAmount { get; set; } = new();
public int PointsAmount { get; set; } = 100;
}