server-master/srcs/GameChannel/Network/GameTcpServer.cs
2026-02-10 18:21:30 +01:00

80 lines
No EOL
2.2 KiB
C#

// WingsEmu
//
// Developed by NosWings Team
using System;
using System.Net;
using System.Net.Sockets;
using GameChannel.Utils;
using NetCoreServer;
using PhoenixLib.Logging;
using WingsEmu.Game.Managers;
namespace GameChannel.Network
{
public class GameTcpServer : TcpServer
{
private readonly IServerManager _serverManager;
private readonly GameSessionFactory _sessionFactory;
private readonly ISpamProtector _spamProtector;
public GameTcpServer(IPAddress address, int port, ISpamProtector spamProtector, IServerManager serverManager, GameSessionFactory sessionFactory) :
base(address, port)
{
_spamProtector = spamProtector;
_serverManager = serverManager;
_sessionFactory = sessionFactory;
}
protected override TcpSession CreateSession()
{
Log.Info("Creating session");
GameSession tmp = _sessionFactory.CreateSession(this);
Log.Info("Returning session");
return tmp;
}
protected override void OnConnected(TcpSession session)
{
try
{
if (session.IsSocketDisposed)
{
return;
}
if (!(session.Socket.RemoteEndPoint is IPEndPoint ip))
{
session.Disconnect();
return;
}
if (!_spamProtector.CanConnect(ip.Address.ToString()))
{
session.Disconnect();
return;
}
Log.Info($"[TCP_SERVER] Connected : {ip.Address}");
}
catch (Exception e)
{
Log.Error("[TCP_SERVER] OnConnected", e);
session.Dispose();
}
}
protected override void OnStarted()
{
Log.Info("[TCP_SERVER] Started");
}
protected override void OnError(SocketError error)
{
Log.Warn("[TCP_SERVER] caught an error with code {error}");
_serverManager.Shutdown();
Stop();
}
}
}