server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/CharScreenPacketHandlerGamePlugin.cs
2026-02-10 18:21:30 +01:00

45 lines
No EOL
1.4 KiB
C#

using System;
using PhoenixLib.Extensions;
using PhoenixLib.Logging;
using WingsAPI.Plugins;
using WingsEmu.Game._packetHandling;
namespace WingsEmu.Plugins.PacketHandling;
public class CharScreenPacketHandlerGamePlugin : IGamePlugin
{
private readonly IServiceProvider _container;
private readonly IPacketHandlerContainer<ICharacterScreenPacketHandler> _handlers;
public CharScreenPacketHandlerGamePlugin(IPacketHandlerContainer<ICharacterScreenPacketHandler> handlers, IServiceProvider container)
{
_handlers = handlers;
_container = container;
}
public string Name => nameof(CharScreenPacketHandlerGamePlugin);
public void OnLoad()
{
foreach (Type handlerType in typeof(CharScreenPacketHandlerGamePlugin).Assembly.GetTypesImplementingGenericClass(typeof(GenericCharScreenPacketHandlerBase<>)))
{
try
{
object tmp = _container.GetService(handlerType);
if (!(tmp is ICharacterScreenPacketHandler handler))
{
continue;
}
Type type = handlerType.BaseType.GenericTypeArguments[0];
Log.Info($"[CHARSCREEN_HANDLERS][ADD_HANDLER] {handlerType}");
_handlers.Register(type, handler);
}
catch (Exception e)
{
Log.Error("[CHARSCREEN_HANDLERS][FAIL_ADD]", e);
}
}
}
}