server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Guri/InstantBattleGuriHandler.cs
2026-02-10 18:21:30 +01:00

38 lines
No EOL
1.2 KiB
C#

using System;
using System.Threading.Tasks;
using WingsEmu.Game._Guri;
using WingsEmu.Game._Guri.Event;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.GameEvent;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.Enums.Chat;
namespace WingsEmu.Plugins.BasicImplementations.Guri;
public class InstantBattleGuriHandler : IGuriHandler
{
private const GameEventType Type = GameEventType.InstantBattle;
private readonly IGameEventRegistrationManager _gameEventRegistrationManager;
public InstantBattleGuriHandler(IGameEventRegistrationManager gameEventRegistrationManager) => _gameEventRegistrationManager = gameEventRegistrationManager;
public long GuriEffectId => 506;
public async Task ExecuteAsync(IClientSession session, GuriEvent e)
{
if (!_gameEventRegistrationManager.IsGameEventRegistrationOpen(Type, DateTime.UtcNow))
{
return;
}
if (session.IsMuted())
{
session.SendMsg(session.GetLanguage(GameDialogKey.MUTE_SHOUTMESSAGE_YOU_ARE_MUTED), MsgMessageType.Middle);
return;
}
_gameEventRegistrationManager.SetCharacterGameEventInclination(session.PlayerEntity.Id, Type);
}
}