server-master/srcs/_plugins/Plugin.FamilyImpl/FamilyDisbandEventHandler.cs
2026-02-10 18:21:30 +01:00

38 lines
No EOL
1.2 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Communication.Families;
using WingsEmu.Game.Families;
using WingsEmu.Game.Families.Event;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.Enums.Families;
namespace Plugin.FamilyImpl
{
public class FamilyDisbandEventHandler : IAsyncEventProcessor<FamilyDisbandEvent>
{
private readonly IFamilyService _familyService;
public FamilyDisbandEventHandler(IFamilyService familyService) => _familyService = familyService;
public async Task HandleAsync(FamilyDisbandEvent e, CancellationToken cancellation)
{
IClientSession session = e.Sender;
IFamily family = session.PlayerEntity.Family;
if (family == null || session.PlayerEntity.GetFamilyAuthority() != FamilyAuthority.Head)
{
return;
}
await _familyService.DisbandFamilyAsync(new FamilyDisbandRequest
{
FamilyId = family.Id
});
await session.EmitEventAsync(new FamilyDisbandedEvent
{
FamilyId = family.Id
});
}
}
}