40 lines
No EOL
987 B
C#
40 lines
No EOL
987 B
C#
// WingsEmu
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//
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// Developed by NosWings Team
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namespace WingsEmu.Game.Specialists;
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public interface ISpecialistStatsComponent
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{
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int DamageMinimum { get; }
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int DamageMaximum { get; }
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int HitRate { get; }
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int CriticalLuckRate { get; }
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int CriticalRate { get; }
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int DefenceDodge { get; }
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int DistanceDefenceDodge { get; }
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int ElementRate { get; }
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int DarkResistance { get; }
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int LightResistance { get; }
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int FireResistance { get; }
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int WaterResistance { get; }
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int CriticalDodge { get; }
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int CloseDefence { get; }
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int DistanceDefence { get; }
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int MagicDefence { get; }
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int Hp { get; }
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int Mp { get; }
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int SpDamage { get; }
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int SpDefence { get; }
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int SpElement { get; }
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int SpHP { get; }
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int SpDark { get; }
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int SpFire { get; }
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int SpWater { get; }
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int SpLight { get; }
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int GetSlHit();
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int GetSlDefense();
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int GetSlElement();
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int GetSlHp();
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void RefreshSlStats();
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} |