server-master/srcs/WingsAPI.Game/Configurations/GameMinMaxConfiguration.cs
2026-02-10 18:21:30 +01:00

64 lines
No EOL
2.2 KiB
C#

using System.Runtime.Serialization;
namespace WingsEmu.Game.Configurations;
[DataContract]
public class GameMinMaxConfiguration
{
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxLevel { get; set; } = 99;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxMateLevel { get; set; } = 99;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxJobLevel { get; set; } = 80;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxSpLevel { get; set; } = 99;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxHeroLevel { get; set; } = 60;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short HeroMinLevel { get; set; } = 88;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MinLodLevel { get; set; } = 55;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public int MaxGold { get; set; } = 1_000_000_000;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public long MaxBankGold { get; set; } = 100_000_000_000;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public byte MaxBotCodeAttempts { get; set; } = 3;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public float MaxDignity { get; set; } = 200;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public float MinDignity { get; set; } = -1000;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public long MaxReputation { get; set; } = long.MaxValue;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public long MinReputation { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxMateLoyalty { get; set; } = 1000;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MinMateLoyalty { get; set; }
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxNpcTalkRange { get; set; } = 4;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public int MaxSpAdditionalPoints { get; set; } = 1_000_000;
[DataMember(EmitDefaultValue = true, IsRequired = true)]
public short MaxSpBasePoints { get; set; } = 1000;
}