server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Families/TodayPacketHandler.cs
2026-02-10 18:21:30 +01:00

38 lines
No EOL
1.2 KiB
C#

using System.Threading.Tasks;
using PhoenixLib.DAL.Redis.Locks;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Families;
public class TodayPacketHandler : GenericGamePacketHandlerBase<TodayPacket>
{
private readonly IExpirableLockService _lock;
public TodayPacketHandler(IExpirableLockService @lock) => _lock = @lock;
protected override async Task HandlePacketAsync(IClientSession session, TodayPacket packet)
{
if (!session.PlayerEntity.IsInFamily())
{
session.SendInfo(session.GetLanguage(GameDialogKey.FAMILY_INFO_NO_FAMILY));
return;
}
if (session.PlayerEntity.Level < 30)
{
session.SendInfo(session.GetLanguage(GameDialogKey.FAMILY_INFO_TODAY_LOW_LEVEL));
return;
}
if (await _lock.ExistsTemporaryLock($"game:locks:family:{session.PlayerEntity.Family.Id}:{session.PlayerEntity.Id}:quote-of-the-day"))
{
session.SendInfo(session.GetLanguage(GameDialogKey.FAMILY_INFO_USED_DAILY_MESSAGE));
return;
}
session.SendPacket("today_stc");
}
}