server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Basic/RankSkPacketHandler.cs
2026-02-10 18:21:30 +01:00

28 lines
No EOL
799 B
C#

using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsEmu.Game.Buffs;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Basic;
public class RankSkPacketHandler : GenericGamePacketHandlerBase<RankSkPacket>
{
private readonly IBuffFactory _buffFactory;
private readonly IAsyncEventPipeline _eventPipeline;
public RankSkPacketHandler(IBuffFactory buffFactory, IAsyncEventPipeline eventPipeline)
{
_eventPipeline = eventPipeline;
_buffFactory = buffFactory;
}
protected override async Task HandlePacketAsync(IClientSession session, RankSkPacket packet)
{
/* TODO
if (session.PlayerEntity.IsReputHero() <= 3)
{
return;
}*/
}
}