server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Banks/BankManagementPacketHandler.cs
2026-02-10 18:21:30 +01:00

144 lines
No EOL
7.2 KiB
C#

// WingsEmu
//
// Developed by NosWings Team
using System.Threading.Tasks;
using WingsAPI.Game.Extensions.ItemExtension.Inventory;
using WingsEmu.Game._enum;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Configurations;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Managers;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Chat;
namespace WingsEmu.Plugins.PacketHandling.Game.Banks;
public class BankManagementPacketHandler : GenericGamePacketHandlerBase<GboxPacket>
{
private readonly IBankReputationConfiguration _bankReputationConfiguration;
private readonly IGameLanguageService _gameLanguage;
private readonly IRankingManager _rankingManager;
private readonly IReputationConfiguration _reputationConfiguration;
private readonly IServerManager _serverManager;
public BankManagementPacketHandler(IGameLanguageService gameLanguage, IServerManager serverManager, IReputationConfiguration reputationConfiguration,
IBankReputationConfiguration bankReputationConfiguration, IRankingManager rankingManager)
{
_gameLanguage = gameLanguage;
_serverManager = serverManager;
_reputationConfiguration = reputationConfiguration;
_bankReputationConfiguration = bankReputationConfiguration;
_rankingManager = rankingManager;
}
protected override async Task HandlePacketAsync(IClientSession session, GboxPacket packet)
{
if (session.PlayerEntity.IsInExchange())
{
return;
}
if (session.PlayerEntity.HasShopOpened)
{
return;
}
if (!session.PlayerEntity.IsBankOpen)
{
await session.NotifyStrangeBehavior(StrangeBehaviorSeverity.ABUSING, "Tried to withdraw/deposit gold without opened bank.");
return;
}
switch (packet.Type)
{
case BankActionType.Deposit:
if (packet.Option == 0)
{
session.SendQnaPacket($"gbox 1 {packet.Amount} 1", _gameLanguage.GetLanguageFormat(GameDialogKey.BANK_DIALOG_ASK_DEPOSIT, session.UserLanguage, packet.Amount));
return;
}
if (packet.Option == 1)
{
if (packet.Amount <= 0)
{
return;
}
if (session.Account.BankMoney + packet.Amount * 1000 > _serverManager.MaxBankGold)
{
session.SendInfo(_gameLanguage.GetLanguage(GameDialogKey.BANK_MESSAGE_MAX_GOLD_REACHED, session.UserLanguage));
session.SendSMemo(SmemoType.BankError, _gameLanguage.GetLanguage(GameDialogKey.BANK_MESSAGE_MAX_GOLD_REACHED, session.UserLanguage));
return;
}
if (session.PlayerEntity.Gold < packet.Amount * 1000)
{
session.SendInfo(_gameLanguage.GetLanguage(GameDialogKey.INTERACTION_MESSAGE_NOT_ENOUGH_GOLD, session.UserLanguage));
session.SendSMemo(SmemoType.BankError, _gameLanguage.GetLanguage(GameDialogKey.INTERACTION_MESSAGE_NOT_ENOUGH_GOLD, session.UserLanguage));
return;
}
session.PlayerEntity.Gold -= packet.Amount * 1000;
session.Account.BankMoney += packet.Amount * 1000;
session.RefreshGold();
session.SendGbPacket(BankType.Deposit, _reputationConfiguration, _bankReputationConfiguration, _rankingManager.TopReputation);
session.SendSMemo(SmemoType.BankInfo, _gameLanguage.GetLanguageFormat(GameDialogKey.BANK_MESSAGE_DEPOSIT, session.UserLanguage, $"{packet.Amount}000"));
session.SendChatMessage(_gameLanguage.GetLanguageFormat(GameDialogKey.BANK_MESSAGE_BALANCE, session.UserLanguage, session.Account.BankMoney), ChatMessageColorType.Green);
session.SendSMemo(SmemoType.BankBalance, _gameLanguage.GetLanguageFormat(GameDialogKey.BANK_MESSAGE_BALANCE, session.UserLanguage, session.Account.BankMoney));
}
break;
case BankActionType.Withdraw:
if (packet.Option == 0)
{
session.SendQnaPacket($"gbox 2 {packet.Amount} 1", _gameLanguage.GetLanguageFormat(GameDialogKey.BANK_DIALOG_ASK_WITHDRAW, session.UserLanguage, packet.Amount));
return;
}
if (packet.Option == 1)
{
if (packet.Amount <= 0)
{
return;
}
if (session.PlayerEntity.Gold + packet.Amount * 1000 > _serverManager.MaxGold)
{
session.SendInfo(_gameLanguage.GetLanguage(GameDialogKey.BANK_INFO_TOO_MUCH_GOLD, session.UserLanguage));
session.SendSMemo(SmemoType.BankError, _gameLanguage.GetLanguage(GameDialogKey.BANK_INFO_TOO_MUCH_GOLD, session.UserLanguage));
return;
}
if (session.Account.BankMoney < packet.Amount * 1000)
{
session.SendInfo(_gameLanguage.GetLanguage(GameDialogKey.BANK_INFO_NOT_ENOUGH_FUNDS, session.UserLanguage));
session.SendSMemo(SmemoType.BankError, _gameLanguage.GetLanguage(GameDialogKey.BANK_INFO_NOT_ENOUGH_FUNDS, session.UserLanguage));
return;
}
if (!session.HasEnoughGold(session.PlayerEntity.GetBankPenalty(_reputationConfiguration, _bankReputationConfiguration, _rankingManager.TopReputation)))
{
session.SendInfo(_gameLanguage.GetLanguage(GameDialogKey.INTERACTION_MESSAGE_NOT_ENOUGH_GOLD, session.UserLanguage));
session.SendSMemo(SmemoType.BankError, _gameLanguage.GetLanguage(GameDialogKey.INTERACTION_MESSAGE_NOT_ENOUGH_GOLD, session.UserLanguage));
return;
}
session.PlayerEntity.Gold -= session.PlayerEntity.GetBankPenalty(_reputationConfiguration, _bankReputationConfiguration, _rankingManager.TopReputation);
session.Account.BankMoney -= packet.Amount * 1000;
session.PlayerEntity.Gold += packet.Amount * 1000;
session.RefreshGold();
session.SendGbPacket(BankType.Withdraw, _reputationConfiguration, _bankReputationConfiguration, _rankingManager.TopReputation);
session.SendSMemo(SmemoType.BankInfo, _gameLanguage.GetLanguageFormat(GameDialogKey.BANK_LOG_WITHDRAW_BANK, session.UserLanguage, packet.Amount));
session.SendChatMessage(_gameLanguage.GetLanguageFormat(GameDialogKey.BANK_MESSAGE_BALANCE, session.UserLanguage, session.Account.BankMoney), ChatMessageColorType.Green);
session.SendSMemo(SmemoType.BankBalance, _gameLanguage.GetLanguageFormat(GameDialogKey.BANK_MESSAGE_BALANCE, session.UserLanguage, session.Account.BankMoney));
}
break;
}
}
}