server-master/srcs/_plugins/WingsEmu.Plugins.DistributedGameEvents/Relation/RelationCharacterLeaveMessageConsumer.cs
2026-02-10 18:21:30 +01:00

82 lines
No EOL
2.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Logging;
using PhoenixLib.ServiceBus;
using WingsAPI.Communication;
using WingsAPI.Communication.Relation;
using WingsAPI.Game.Extensions.CharacterExtensions;
using WingsEmu.DTOs.Relations;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Managers;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.Enums.Relations;
namespace WingsEmu.Plugins.DistributedGameEvents.Relation
{
public class RelationCharacterLeaveMessageConsumer : IMessageConsumer<RelationCharacterLeaveMessage>
{
private readonly IGameLanguageService _gameLanguage;
private readonly IRelationService _relationService;
private readonly ISessionManager _sessionManager;
public RelationCharacterLeaveMessageConsumer(IGameLanguageService gameLanguage, ISessionManager sessionManager, IRelationService relationService)
{
_gameLanguage = gameLanguage;
_sessionManager = sessionManager;
_relationService = relationService;
}
public async Task HandleAsync(RelationCharacterLeaveMessage notification, CancellationToken token)
{
long characterId = notification.CharacterId;
string characterName = notification.CharacterName;
RelationGetAllResponse response = null;
try
{
response = await _relationService.GetRelationsByIdAsync(new RelationGetAllRequest
{
CharacterId = characterId
});
}
catch (Exception e)
{
Log.Error("[RELATION_CHARACTER_LEAVE] Unexpected error: ", e);
}
if (response?.ResponseType != RpcResponseType.SUCCESS)
{
return;
}
IReadOnlyList<CharacterRelationDTO> relations = response.CharacterRelationDtos ?? new List<CharacterRelationDTO>();
if (!relations.Any())
{
return;
}
foreach (CharacterRelationDTO relation in relations)
{
if (relation.RelationType == CharacterRelationType.Blocked)
{
continue;
}
IClientSession target = _sessionManager.GetSessionByCharacterId(relation.RelatedCharacterId);
if (target == null || !_sessionManager.IsOnline(relation.RelatedCharacterId))
{
continue;
}
string message = _gameLanguage.GetLanguageFormat(GameDialogKey.FRIEND_CHATMESSAGE_CHARACTER_LOGGED_OUT, target.UserLanguage, characterName);
target.SendInformationChatMessage(message);
target.SendFriendOnlineInfo(characterId, characterName, false);
}
}
}
}