server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/ItemUsage/Etc/Magical/GeneralMagicalItemHandler.cs
2026-02-10 18:21:30 +01:00

57 lines
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1.8 KiB
C#

// WingsEmu
//
// Developed by NosWings Team
using System.Threading.Tasks;
using WingsAPI.Game.Extensions.ItemExtension.Inventory;
using WingsEmu.DTOs.BCards;
using WingsEmu.Game._enum;
using WingsEmu.Game._ItemUsage;
using WingsEmu.Game._ItemUsage.Event;
using WingsEmu.Game.Buffs;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Inventory;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.Enums;
namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Etc.Magical;
public class GeneralMagicalItemHandler : IItemHandler
{
private readonly IBCardEffectHandlerContainer _bCardEffectHandlerContainer;
public GeneralMagicalItemHandler(IBCardEffectHandlerContainer bCardEffectHandlerContainer) => _bCardEffectHandlerContainer = bCardEffectHandlerContainer;
public ItemType ItemType => ItemType.Magical;
public long[] Effects => new long[] { 0 };
public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e)
{
InventoryItem item = e.Item;
switch ((ItemVnums)item.ItemInstance.ItemVNum)
{
case ItemVnums.LIMITED_BANK_CARD:
case ItemVnums.BANK_CARD:
await session.EmitEventAsync(new BankOpenEvent
{
BankCard = e.Item
});
return;
case ItemVnums.BANDAGE:
if (!session.PlayerEntity.BuffComponent.HasAnyBuff())
{
return;
}
foreach (BCardDTO bCard in item.ItemInstance.GameItem.BCards)
{
_bCardEffectHandlerContainer.Execute(session.PlayerEntity, session.PlayerEntity, bCard);
}
await session.RemoveItemFromInventory(item: item);
break;
}
}
}