121 lines
No EOL
4.3 KiB
C#
121 lines
No EOL
4.3 KiB
C#
using System.Threading;
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using System.Threading.Tasks;
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using PhoenixLib.Events;
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using WingsAPI.Game.Extensions.RelationsExtensions;
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using WingsEmu.Game._i18n;
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using WingsEmu.Game.Characters.Events;
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using WingsEmu.Game.Extensions;
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using WingsEmu.Game.Managers;
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using WingsEmu.Game.Networking;
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using WingsEmu.Game.Relations;
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using WingsEmu.Packets.ClientPackets;
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using WingsEmu.Packets.Enums;
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using WingsEmu.Packets.Enums.Relations;
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namespace WingsEmu.Plugins.BasicImplementations.Event.Relations;
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public class RelationFriendEventHandler : IAsyncEventProcessor<RelationFriendEvent>
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{
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private readonly IInvitationManager _invitationManager;
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private readonly IGameLanguageService _language;
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private readonly ISessionManager _sessionManager;
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public RelationFriendEventHandler(IGameLanguageService language, ISessionManager sessionManager, IInvitationManager invitationManager)
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{
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_sessionManager = sessionManager;
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_invitationManager = invitationManager;
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_language = language;
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}
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public async Task HandleAsync(RelationFriendEvent e, CancellationToken cancellation)
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{
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IClientSession session = e.Sender;
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FInsPacketType type = e.RequestType;
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if (session.PlayerEntity.IsFriendsListFull())
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{
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session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_FRIENDLIST_FULL, session.UserLanguage));
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return;
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}
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long characterId = e.CharacterId;
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if (session.PlayerEntity.Id == characterId)
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{
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return;
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}
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if (session.PlayerEntity.IsBlocking(characterId))
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{
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session.SendInfo(_language.GetLanguage(GameDialogKey.BLACKLIST_INFO_BLOCKING, session.UserLanguage));
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return;
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}
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if (session.CantPerformActionOnAct4())
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{
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return;
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}
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IClientSession otherSession = _sessionManager.GetSessionByCharacterId(characterId);
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if (otherSession == null)
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{
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return;
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}
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if (session.PlayerEntity.IsFriend(characterId))
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{
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session.SendInfo(_language.GetLanguageFormat(GameDialogKey.FRIEND_INFO_ALREADY_FRIEND, session.UserLanguage, otherSession.PlayerEntity.Name));
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return;
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}
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if (session.PlayerEntity.IsMarried(characterId))
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{
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session.SendInfo(_language.GetLanguageFormat(GameDialogKey.FRIEND_INFO_ALREADY_FRIEND, session.UserLanguage, otherSession.PlayerEntity.Name));
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return;
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}
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if (otherSession.PlayerEntity.FriendRequestBlocked)
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{
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session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_REQUEST_BLOCKED, session.UserLanguage));
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return;
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}
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if (otherSession.PlayerEntity.IsFriendsListFull())
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{
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session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_FRIENDLIST_FULL, session.UserLanguage));
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return;
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}
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if (otherSession.PlayerEntity.IsBlocking(session.PlayerEntity.Id))
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{
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session.SendInfo(_language.GetLanguage(GameDialogKey.BLACKLIST_INFO_BLOCKED, session.UserLanguage));
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return;
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}
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if (type != FInsPacketType.INVITE)
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{
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if (!_invitationManager.ContainsPendingInvitation(otherSession.PlayerEntity.Id, session.PlayerEntity.Id, InvitationType.Friend))
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{
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return;
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}
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_invitationManager.RemovePendingInvitation(otherSession.PlayerEntity.Id, session.PlayerEntity.Id, InvitationType.Friend);
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}
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switch (type)
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{
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case FInsPacketType.INVITE:
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await session.EmitEventAsync(new InvitationEvent(otherSession.PlayerEntity.Id, InvitationType.Friend));
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break;
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case FInsPacketType.ACCEPT:
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session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_ADDED, session.UserLanguage));
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otherSession.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_ADDED, otherSession.UserLanguage));
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await session.AddRelationAsync(characterId, CharacterRelationType.Friend);
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break;
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case FInsPacketType.REFUSE:
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otherSession.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_REFUSED, otherSession.UserLanguage));
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break;
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}
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}
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} |