server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Event/Characters/SpPerfectEvent.cs
2026-02-10 18:21:30 +01:00

11 lines
No EOL
322 B
C#

using WingsEmu.Game._packetHandling;
using WingsEmu.Game.Inventory;
namespace WingsEmu.Plugins.BasicImplementations.Event.Characters;
public class SpPerfectEvent : PlayerEvent
{
public SpPerfectEvent(InventoryItem inventoryItem) => InventoryItem = inventoryItem;
public InventoryItem InventoryItem { get; }
}