server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Basic/NcifPacketHandler.cs
2026-02-10 18:21:30 +01:00

40 lines
No EOL
1,022 B
C#

using System.Threading.Tasks;
using WingsEmu.Game.Battle;
using WingsEmu.Game.Entities;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
using WingsEmu.Packets.Enums;
namespace WingsEmu.Plugins.PacketHandling.Game.Basic;
public class NcifPacketHandler : GenericGamePacketHandlerBase<NcifPacket>
{
protected override async Task HandlePacketAsync(IClientSession session, NcifPacket ncifPacket)
{
if (!session.HasCurrentMapInstance)
{
return;
}
IBattleEntity entity = session.PlayerEntity.MapInstance.GetBattleEntity((VisualType)ncifPacket.Type, ncifPacket.TargetId);
if (entity == null)
{
return;
}
if (entity.Id == session.PlayerEntity.Id)
{
return;
}
if (!entity.IsAlive())
{
return;
}
session.PlayerEntity.LastEntity = (entity.Type, entity.Id);
session.SendStPacket(entity);
}
}