server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/ServerConfigs/ImportObjects/Npcs/MapNpcObject.cs
2026-02-10 18:21:30 +01:00

60 lines
No EOL
2.1 KiB
C#

using YamlDotNet.Serialization;
namespace WingsEmu.Plugins.BasicImplementations.ServerConfigs.ImportObjects.Npcs;
public class MapNpcObject
{
[YamlMember(Alias = "mapNpcId", ApplyNamingConventions = true)]
public int MapNpcId { get; set; }
[YamlMember(Alias = "vnum", ApplyNamingConventions = true)]
public int NpcMonsterVnum { get; set; }
[YamlMember(Alias = "posX", ApplyNamingConventions = true)]
public short PosX { get; set; }
[YamlMember(Alias = "posY", ApplyNamingConventions = true)]
public short PosY { get; set; }
[YamlMember(Alias = "canAttack", ApplyNamingConventions = true)]
public bool CanAttack { get; set; }
[YamlMember(Alias = "hasGodMode", ApplyNamingConventions = true)]
public bool HasGodMode { get; set; } = true;
[YamlIgnore]
public int MapId { get; set; }
[YamlMember(Alias = "effectVnum", ApplyNamingConventions = true)]
public int Effect { get; set; }
[YamlMember(Alias = "effectDelay", ApplyNamingConventions = true)]
public int EffectDelay { get; set; }
[YamlMember(Alias = "dialogId", ApplyNamingConventions = true)]
public int DialogId { get; set; }
[YamlMember(Alias = "questDialogId", ApplyNamingConventions = true)]
public int? QuestDialog { get; set; }
[YamlMember(Alias = "directionFacing", ApplyNamingConventions = true)]
public byte Direction { get; set; }
[YamlMember(Alias = "canMove", ApplyNamingConventions = true)]
public bool IsMoving { get; set; }
[YamlMember(Alias = "isDisabled", ApplyNamingConventions = true)]
public bool IsDisabled { get; set; }
[YamlMember(Alias = "isSitting", ApplyNamingConventions = true)]
public bool IsSitting { get; set; }
[YamlMember(Alias = "customName", ApplyNamingConventions = true)]
public string CustomName { get; set; }
[YamlMember(Alias = "itemShop", ApplyNamingConventions = true)]
public MapNpcShopObject<MapNpcShopItemObject> ItemShop { get; set; }
[YamlMember(Alias = "skillShop", ApplyNamingConventions = true)]
public MapNpcShopObject<MapNpcShopSkillObject> SkillShop { get; set; }
}