123 lines
No EOL
6 KiB
C#
123 lines
No EOL
6 KiB
C#
namespace Plugin.MongoLogs.Utils
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{
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public static class DisplayCollectionNames
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{
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/* ACT4 */
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public const string ACT4_KILL = "Act4 Kill";
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public const string ACT4_DUNGEON_STARTED = "Act4 Dungeon Started";
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public const string ACT4_DUNGEON_WON = "Act4 Dungeon Won";
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/* NPC */
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public const string NPC_ITEM_PRODUCED = "Npc Item Produced";
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/* BAZAAR */
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public const string BAZAAR_ITEM_BOUGHT = "Bazaar Item Bought";
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public const string BAZAAR_ITEM_EXPIRED = "Bazaar Item Expired";
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public const string BAZAAR_ITEM_INSERTED = "Bazaar Item Inserted";
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public const string BAZAAR_ITEM_WITHDRAWN = "Bazaar Item Widthdrawn";
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/* CONNECTIONS */
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public const string CONNECTION_SESSION = "Connection Session";
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/* COMMANDS */
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public const string COMMAND = "Command";
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/* FAMILY MANAGEMENT */
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public const string FAMILY_MANAGEMENT_CREATED = "Family Management Created";
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public const string FAMILY_MANAGEMENT_DISBANDED = "Family Management Disbanded";
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public const string FAMILY_MANAGEMENT_JOINED = "Family Management Joined";
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public const string FAMILY_MANAGEMENT_KICKED = "Family Management Kicked";
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public const string FAMILY_MANAGEMENT_LEFT = "Family Management Left";
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public const string FAMILY_MANAGEMENT_MESSAGES = "Family Management Messages";
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public const string FAMILY_MANAGEMENT_UPGRADE_BOUGHT = "Family Management Upgrade Bought";
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public const string FAMILY_WAREHOUSE_ITEM_PLACED = "Family Management Warehouse Item Placed";
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public const string FAMILY_WAREHOUSE_ITEM_WITHDRAWN = "Family Management Warehouse Item Withdrawn";
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/* INVITATIONS */
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public const string INVITATION_FAMILY = "Invitation Family";
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public const string INVITATION_GROUP = "Invitation Group";
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public const string INVITATION_RAID = "Invitation Raid";
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public const string INVITATION_TRADE = "Invitation Trade";
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/* INVENTORY */
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public const string INVENTORY_PICKED_UP_ITEM = "Inventory Picked Up Item";
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public const string INVENTORY_ITEM_USED = "Inventory Item Used";
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public const string INVENTORY_PICKED_UP_PLAYER_ITEM = "Inventory Picked Up Player Item";
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public const string INVENTORY_ITEM_DELETED = "Inventory Item Deleted";
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/* LEVEL UPS */
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public const string LEVEL_UP_CHARACTER = "Level Up Character";
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public const string LEVEL_UP_NOSMATE = "Level Up NosMate";
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/* MAILS */
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public const string MAIL_CLAIMED = "Mail Claimed";
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public const string MAIL_REMOVED = "Mail Removed";
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/* NOTES */
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public const string NOTE_SENT = "Note Sent";
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/* QUESTS */
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public const string QUEST_ABANDONED = "Quest Abandoned";
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public const string QUEST_ADDED = "Quest Added";
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public const string QUEST_COMPLETED = "Quest Completed";
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public const string QUEST_OBJECTIVE_UPDATED = "Quest Objective Updated";
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/* RAID ACTIONS */
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public const string RAID_ACTION_DIED = "Raid Action Died";
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public const string RAID_ACTION_LEVER_ACTIVATED = "Raid Action Lever Activated";
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public const string RAID_ACTION_LOST = "Raid Action Lost";
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public const string RAID_ACTION_REVIVED = "Raid Action Revived";
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public const string RAID_ACTION_REWARD_RECEIVED = "Raid Action Reward Received";
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public const string RAID_ACTION_TARGET_KILLED = "Raid Action Target Killed";
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public const string RAID_ACTION_WON = "Raid Action Won";
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/* RAID MANAGEMENT */
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public const string RAID_MANAGEMENT_ABANDONED = "Raid Management Abandoned";
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public const string RAID_MANAGEMENT_CREATED = "Raid Management Created";
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public const string RAID_MANAGEMENT_JOINED = "Raid Management Joined";
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public const string RAID_MANAGEMENT_LEFT = "Raid Management Left";
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public const string RAID_MANAGEMENT_STARTED = "Raid Management Started";
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/* RAINBOW BATTLE */
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public const string RAINBOW_BATTLE_MANAGEMENT_WON = "Rainbow Battle Won";
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public const string RAINBOW_BATTLE_MANAGEMENT_LOSE = "Rainbow Battle Lose";
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public const string RAINBOW_BATTLE_MANAGEMENT_TIE = "Rainbow Battle Tie";
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public const string RAINBOW_BATTLE_MANAGEMENT_JOIN = "Rainbow Battle Join";
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public const string RAINBOW_BATTLE_MANAGEMENT_FROZEN = "Rainbow Battle Frozen";
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/* RANDOM BOXES */
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public const string RANDOM_BOX_OPENED = "Random Box Opened";
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/* SHOPS */
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public const string SHOP_CLOSED = "Shop Closed";
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public const string SHOP_PLAYER_ITEM_BOUGHT = "Shop Player Item Bought";
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public const string SHOP_NPC_ITEM_BOUGHT = "Shop NPC Item Bought";
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public const string SHOP_NPC_ITEM_SOLD = "Shop NPC Item Sold";
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public const string SHOP_OPENED = "Shop Opened";
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public const string SHOP_SKILL_BOUGHT = "Shop Skill Bought";
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public const string SHOP_SKILL_SOLD = "Shop Skill Sold";
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/* UPGRADES */
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public const string UPGRADE_CELLON = "Upgrade Cellon";
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public const string UPGRADE_ITEM_GAMBLED = "Upgrade Item Gambled";
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public const string UPGRADE_ITEM_UPGRADED = "Upgrade Item Upgraded";
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public const string UPGRADE_RESISTANCE_SUMMED = "Upgrade Resistance Summed";
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public const string UPGRADE_SHELL_IDENTIFIED = "Upgrade Shell Identified";
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public const string UPGRADE_SP_UPGRADED = "Upgrade Sp Upgraded";
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public const string UPGRADE_SP_PERFECTED = "Upgrade Sp Perfected";
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/* WAREHOUSE */
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public const string WAREHOUSE_ITEM_PLACED = "Warehouse Item Placed";
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public const string WAREHOUSE_ITEM_WITHDRAWN = "Warehouse Item Withdrawn";
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/* MINIGAMES */
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public const string MINIGAME_SCORE = "Minigame Score";
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public const string MINIGAME_REWARDS_CLAIMED = "Minigame Rewards Claimed";
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/* CHAT */
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public const string CHAT = "Chat";
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/* EXCHANGES */
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public const string EXCHANGES = "Exchanges";
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}
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} |