server-master/srcs/_plugins/Plugin.FamilyImpl/FamilyWarehouseShowItemEventHandler.cs
2026-02-10 18:21:30 +01:00

75 lines
No EOL
3.4 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Data.Families;
using WingsAPI.Game.Extensions.Families;
using WingsAPI.Packets.Enums.Families;
using WingsEmu.Game._enum;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Algorithm;
using WingsEmu.Game.Characters;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Families.Event;
using WingsEmu.Game.Features;
using WingsEmu.Game.Items;
using WingsEmu.Game.Managers.StaticData;
using WingsEmu.Game.Networking;
namespace Plugin.FamilyImpl
{
public class FamilyWarehouseShowItemEventHandler : IAsyncEventProcessor<FamilyWarehouseShowItemEvent>
{
private readonly ICharacterAlgorithm _algorithm;
private readonly IFamilyWarehouseManager _familyWarehouseManager;
private readonly IGameFeatureToggleManager _gameFeatureToggleManager;
private readonly IGameItemInstanceFactory _gameItemInstanceFactory;
private readonly IItemsManager _itemsManager;
private readonly IGameLanguageService _languageService;
public FamilyWarehouseShowItemEventHandler(IGameItemInstanceFactory gameItemInstanceFactory, IGameLanguageService languageService, IItemsManager itemsManager,
ICharacterAlgorithm algorithm, IFamilyWarehouseManager familyWarehouseManager, IGameFeatureToggleManager gameFeatureToggleManager)
{
_gameItemInstanceFactory = gameItemInstanceFactory;
_languageService = languageService;
_itemsManager = itemsManager;
_algorithm = algorithm;
_familyWarehouseManager = familyWarehouseManager;
_gameFeatureToggleManager = gameFeatureToggleManager;
}
public async Task HandleAsync(FamilyWarehouseShowItemEvent e, CancellationToken cancellation)
{
bool disabled = await _gameFeatureToggleManager.IsDisabled(GameFeature.FamilyWarehouse);
if (disabled)
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.GAME_FEATURE_DISABLED, e.Sender.UserLanguage));
return;
}
IClientSession session = e.Sender;
IPlayerEntity character = e.Sender.PlayerEntity;
if (!character.IsInFamily() || !character.IsFamilyWarehouseOpen || session.CantPerformActionOnAct4() || character.HasShopOpened || character.IsInExchange())
{
return;
}
if (!session.CheckPutWithdrawPermission(FamilyWarehouseAuthorityType.Put))
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_NOT_ENOUGH_PERMISSION, e.Sender.UserLanguage));
return;
}
(FamilyWarehouseItemDto item, ManagerResponseType? response) = await _familyWarehouseManager.GetWarehouseItem(character.Family.Id, e.Slot, character.Id);
if (response != ManagerResponseType.Success || item?.ItemInstance == null)
{
e.Sender.SendInfo(_languageService.GetLanguage(
response == ManagerResponseType.Maintenance ? GameDialogKey.FAMILY_INFO_SERVICE_MAINTENANCE_MODE : GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage));
return;
}
session.SendEInfoPacket(_gameItemInstanceFactory.CreateItem(item.ItemInstance), _itemsManager, _algorithm);
}
}
}