21 lines
No EOL
580 B
C#
21 lines
No EOL
580 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Game.Inventory;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Characters.Events;
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public class GamblingEvent : PlayerEvent
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{
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public GamblingEvent(InventoryItem item, InventoryItem amulet, RarifyMode mode, RarifyProtection protection)
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{
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Item = item;
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Amulet = amulet;
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Mode = mode;
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Protection = protection;
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}
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public RarifyProtection Protection { get; }
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public RarifyMode Mode { get; }
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public InventoryItem Item { get; }
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public InventoryItem Amulet { get; }
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} |