45 lines
No EOL
1.6 KiB
C#
45 lines
No EOL
1.6 KiB
C#
using System;
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using System.Threading;
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using System.Threading.Tasks;
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using PhoenixLib.Events;
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using WingsEmu.Game.Configurations;
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using WingsEmu.Game.Networking;
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using WingsEmu.Game.RainbowBattle;
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using WingsEmu.Game.RainbowBattle.Event;
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namespace Plugin.RainbowBattle.EventHandlers
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{
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public class RainbowBattleProcessActivityPointsEventHandler : IAsyncEventProcessor<RainbowBattleProcessActivityPointsEvent>
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{
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private readonly RainbowBattleConfiguration _rainbowBattleConfiguration;
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public RainbowBattleProcessActivityPointsEventHandler(RainbowBattleConfiguration rainbowBattleConfiguration) => _rainbowBattleConfiguration = rainbowBattleConfiguration;
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public async Task HandleAsync(RainbowBattleProcessActivityPointsEvent e, CancellationToken cancellation)
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{
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RainbowBattleParty rainbowBattle = e.RainbowBattleParty;
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if (rainbowBattle?.MapInstance == null)
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{
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return;
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}
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DateTime now = DateTime.UtcNow;
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short pointsToAdd = _rainbowBattleConfiguration.WalkingActivityPoints;
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foreach (IClientSession session in rainbowBattle.MapInstance.Sessions)
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{
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if (!session.PlayerEntity.RainbowBattleComponent.IsInRainbowBattle)
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{
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continue;
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}
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if (session.PlayerEntity.LastWalk?.WalkTimeStart.AddSeconds(59) < now)
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{
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continue;
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}
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session.PlayerEntity.RainbowBattleComponent.ActivityPoints += pointsToAdd;
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}
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}
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}
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} |