22 lines
No EOL
742 B
C#
22 lines
No EOL
742 B
C#
using System;
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using System.Collections.Concurrent;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Skills;
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public interface ISkillCooldownComponent
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{
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public ConcurrentQueue<(DateTime time, short castId)> SkillCooldowns { get; }
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public ConcurrentQueue<(DateTime time, short castId, MateType mateType)> MatesSkillCooldowns { get; }
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public void AddSkillCooldown(DateTime time, short castId);
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public void ClearSkillCooldowns();
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public void AddMateSkillCooldown(DateTime time, short castId, MateType mateType);
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public void ClearMateSkillCooldowns();
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}
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public interface IEntitySkillFactory
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{
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INpcMonsterSkill CreateNpcMonsterSkill(int skillVnum, short rate, bool isBasicAttack, bool isIgnoringHitChance);
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} |