server-master/srcs/WingsAPI.Game/RespawnReturn/IHomeComponent.cs
2026-02-10 18:21:30 +01:00

42 lines
No EOL
1.1 KiB
C#

using WingsAPI.Packets.Enums;
using WingsEmu.DTOs.Respawns;
using WingsEmu.Game._enum;
namespace WingsEmu.Game.RespawnReturn;
public interface IHomeComponent
{
public RespawnType RespawnType { get; }
public Act5RespawnType Act5RespawnType { get; }
public CharacterReturnDto Return { get; }
public void ChangeRespawn(RespawnType type);
public void ChangeAct5Respawn(Act5RespawnType type);
public void ChangeReturn(CharacterReturnDto returnDto);
}
public class HomeComponent : IHomeComponent
{
public HomeComponent(CharacterReturnDto characterDtoReturn) => Return = characterDtoReturn ?? new CharacterReturnDto();
public RespawnType RespawnType { get; private set; }
public Act5RespawnType Act5RespawnType { get; private set; }
public void ChangeRespawn(RespawnType type)
{
RespawnType = type;
}
public void ChangeAct5Respawn(Act5RespawnType type)
{
Act5RespawnType = type;
}
public CharacterReturnDto Return { get; private set; }
public void ChangeReturn(CharacterReturnDto returnDto)
{
Return = returnDto;
}
}