12 lines
No EOL
286 B
C#
12 lines
No EOL
286 B
C#
using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game.Inventory.Event;
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public class InventoryTakeOffItemEvent : PlayerEvent
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{
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public InventoryTakeOffItemEvent(short slot) => Slot = slot;
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public short Slot { get; }
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public bool ForceToRandomSlot { get; init; }
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} |