server-master/srcs/WingsAPI.Game/Characters/Events/GamblingEvent.cs
2026-02-10 18:21:30 +01:00

21 lines
No EOL
580 B
C#

using WingsEmu.Game._packetHandling;
using WingsEmu.Game.Inventory;
using WingsEmu.Packets.Enums;
namespace WingsEmu.Game.Characters.Events;
public class GamblingEvent : PlayerEvent
{
public GamblingEvent(InventoryItem item, InventoryItem amulet, RarifyMode mode, RarifyProtection protection)
{
Item = item;
Amulet = amulet;
Mode = mode;
Protection = protection;
}
public RarifyProtection Protection { get; }
public RarifyMode Mode { get; }
public InventoryItem Item { get; }
public InventoryItem Amulet { get; }
}