server-master/srcs/_plugins/Plugin.ResourceLoader/Loaders/TutorialResourceFileLoader.cs

154 lines
No EOL
6.1 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Npgsql;
using PhoenixLib.Logging;
using WingsAPI.Data.GameData;
using WingsEmu.DTOs.Quests;
namespace Plugin.ResourceLoader.Loaders
{
public class TutorialResourceFileLoader : IResourceLoader<TutorialDto>
{
private readonly ResourceLoadingConfiguration _configuration;
public TutorialResourceFileLoader(ResourceLoadingConfiguration configuration) => _configuration = configuration;
public async Task<IReadOnlyList<TutorialDto>> LoadAsync()
{
string filePath = Path.Combine(_configuration.GameDataPath, "tutorial.dat");
if (!File.Exists(filePath))
{
bool dbFirst = string.Equals(Environment.GetEnvironmentVariable("DB_FIRST"), "true", StringComparison.OrdinalIgnoreCase)
|| string.Equals(Environment.GetEnvironmentVariable("RESOURCE_DB_FIRST"), "true", StringComparison.OrdinalIgnoreCase);
if (dbFirst)
{
TryHydrateDatFileFromDatabase("tutorial.dat", filePath);
}
}
if (!File.Exists(filePath))
{
throw new FileNotFoundException($"{filePath} should be present");
}
var scriptDatas = new List<TutorialDto>();
using var tutorialIdStream = new StreamReader(filePath, Encoding.GetEncoding(1252));
string line;
int scriptId = 1;
int tutorialId = 1;
char[] splits = { ' ', '\t' };
while ((line = tutorialIdStream.ReadLine()) != null)
{
string[] currentLine = line.Split(splits, StringSplitOptions.RemoveEmptyEntries);
if (currentLine.Length < 2 && !currentLine.Contains("end"))
{
continue;
}
if (currentLine[0] == "end")
{
scriptId++;
continue;
}
if (!int.TryParse(currentLine[0], out int index))
{
continue;
}
string[] scriptIndexData = new string[currentLine.Length - 1];
Array.Copy(currentLine, 1, scriptIndexData, 0, currentLine.Length - 1);
if (scriptIndexData.Length < 2 && !scriptIndexData.Contains("targetoff"))
{
continue;
}
string actionType = scriptIndexData[0];
TutorialActionType type = actionType switch
{
"talk" => TutorialActionType.TALK,
"quest" => TutorialActionType.START_QUEST,
"web" => TutorialActionType.WEB_DISPLAY,
"q_complete" => TutorialActionType.WAIT_FOR_QUEST_COMPLETION,
"openwin" => TutorialActionType.OPEN_WINDOW,
"q_pay" => TutorialActionType.WAIT_FOR_REWARDS_CLAIM,
"run" => TutorialActionType.RUN,
"time" => TutorialActionType.DELAY,
"target" => TutorialActionType.SHOW_TARGET,
"targetoff" => TutorialActionType.REMOVE_TARGET,
_ => TutorialActionType.NONE
};
int data = 0;
if (type != TutorialActionType.REMOVE_TARGET)
{
int.TryParse(scriptIndexData[1], out data);
}
var dto = new TutorialDto
{
Id = tutorialId++,
ScriptId = scriptId,
ScriptIndex = index,
Type = type,
Data = data
};
scriptDatas.Add(dto);
}
Log.Info($"[RESOURCE_LOADER] {scriptDatas.Count.ToString()} Tutorial Scripts loaded");
return scriptDatas;
}
private void TryHydrateDatFileFromDatabase(string datFileName, string targetPath)
{
try
{
string host = Environment.GetEnvironmentVariable("DATABASE_IP")
?? Environment.GetEnvironmentVariable("POSTGRES_DATABASE_IP")
?? "127.0.0.1";
string port = Environment.GetEnvironmentVariable("DATABASE_PORT")
?? Environment.GetEnvironmentVariable("POSTGRES_DATABASE_PORT")
?? "5432";
string db = Environment.GetEnvironmentVariable("DATABASE_NAME")
?? Environment.GetEnvironmentVariable("POSTGRES_DATABASE_NAME")
?? "game";
string user = Environment.GetEnvironmentVariable("DATABASE_USER")
?? Environment.GetEnvironmentVariable("POSTGRES_DATABASE_USER")
?? "postgres";
string pass = Environment.GetEnvironmentVariable("DATABASE_PASSWORD")
?? Environment.GetEnvironmentVariable("POSTGRES_DATABASE_PASSWORD")
?? "postgres";
using var conn = new NpgsqlConnection($"Host={host};Port={port};Database={db};Username={user};Password={pass}");
conn.Open();
using var cmd = new NpgsqlCommand("SELECT content FROM resource_files WHERE category='dat' AND relative_path=@path LIMIT 1;", conn);
cmd.Parameters.AddWithValue("path", $"dat/{datFileName}");
object result = cmd.ExecuteScalar();
if (result is byte[] bytes && bytes.Length > 0)
{
Directory.CreateDirectory(Path.GetDirectoryName(targetPath) ?? _configuration.GameDataPath);
File.WriteAllBytes(targetPath, bytes);
Log.Info($"[DB_FIRST] Hydrated {datFileName} from resource_files");
}
}
catch (Exception ex)
{
Log.Error($"[DB_FIRST] Could not hydrate {datFileName} from database", ex);
}
}
}
}