server-master/srcs/_plugins/Plugin.Act4/Scripting/Validator/SDungeonValidator.cs
2026-02-10 18:21:30 +01:00

19 lines
No EOL
675 B
C#

using FluentValidation;
using WingsAPI.Scripting.Object.Dungeon;
using WingsAPI.Scripting.Validator.Common;
using WingsEmu.Game.Managers.StaticData;
using WingsEmu.Game.Maps;
namespace Plugin.Act4.Scripting.Validator;
public class SDungeonValidator : AbstractValidator<SDungeon>
{
public SDungeonValidator(IMapManager mapManager, INpcMonsterManager npcManager, IItemsManager itemsManager)
{
RuleFor(x => x.Maps).NotEmpty();
RuleForEach(x => x.Maps).SetValidator(new SMapValidator(mapManager, npcManager, itemsManager));
RuleFor(x => x.Spawn).SetValidator(new SLocationValidator());
RuleFor(x => x.DungeonType).IsInEnum();
}
}