19 lines
No EOL
470 B
C#
19 lines
No EOL
470 B
C#
using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game.Families.Event;
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public class FamilyReceiveInviteEvent : PlayerEvent
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{
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public FamilyReceiveInviteEvent(string familyName, long senderCharacterId, long familyId)
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{
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FamilyName = familyName;
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SenderCharacterId = senderCharacterId;
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FamilyId = familyId;
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}
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public long SenderCharacterId { get; }
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public long FamilyId { get; }
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public string FamilyName { get; }
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} |