88 lines
3.5 KiB
Lua
88 lines
3.5 KiB
Lua
local Map = require('Map')
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local Monster = require ('Monster')
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local Event = require('Event')
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local Portal = require('Portal')
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local PortalType = require('PortalType')
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local Dungeon = require('Dungeon')
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local DungeonType = require('DungeonType')
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local Location = require('Location')
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local RaidDrop = require('RaidDrop')
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local Drop = require('Drop')
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local RaidReward = require('RaidReward')
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local RaidBox = require('RaidBox')
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local RaidBoxRarity = require('RaidBoxRarity')
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local MonsterWave = require('MonsterWave')
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local raidBox = RaidBox.Create()
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.WithVnum(1)
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(1).WithChance(1350))
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(2).WithChance(1700))
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(3).WithChance(2500))
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(4).WithChance(2000))
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(5).WithChance(1500))
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(6).WithChance(750))
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.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(7).WithChance(200))
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local reward = RaidReward.Create()
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.WithRaidBox(raidBox)
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local mob_map = Map.Create().WithMapId(137)
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local boss_map = Map.Create().WithMapId(138)
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local to_tundra_portal = Portal.Create(PortalType.TsNormal).From(mob_map, 15, 11).To(mob_map, 0, 0).AsReturn()
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local to_boss_portal = Portal.Create(PortalType.TsNormal).From(mob_map, 36, 156).To(boss_map, 36, 57).WithDelay(30*60)
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mob_map.AddPortals({
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to_tundra_portal,
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to_boss_portal,
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});
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local boss = Monster.CreateWithVnum(577).At(36, 18).AsDungeonBoss().OnHalfHp({
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Event.RemovePortal(to_boss_portal),
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}).OnDeath({
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Event.DungeonRewardEvent(),
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})
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local drops = RaidDrop.Create(boss)
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.WithGoldRange(20000, 20000)
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.WithGoldStackCount(15)
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.WithDrops({
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Drop.Create(1011, 5), -- Huge Recovery Potion
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Drop.Create(1122, 3), -- Cylloan Spring Water
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Drop.Create(2135, 2), -- Cheese Sticks
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Drop.Create(2136, 2), -- Secret Recipe Fries
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Drop.Create(2516, 2), -- Small Obsidian of Completion
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Drop.Create(2516, 3), -- Small Obsidian of Completion
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})
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.WithDropsStackCount(35)
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boss_map.AddMonster(boss)
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boss_map.AddMonsterWaves({
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MonsterWave.CreateWithDelay(60).AsLoop(60).ScaledWithPlayerAmount().WithMonsters({
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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}),
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MonsterWave.CreateWithDelay(60).AsLoop(60).WithMonsters({
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
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}),
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})
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boss_map.AfterSlowMotion({
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Event.ThrowRaidDrops(drops),
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})
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local dungeon = Dungeon.Create(DungeonType.Hatus)
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.WithMaps({mob_map, boss_map})
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.WithSpawn(Location.InMap(mob_map).At(18, 11))
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.WithReward(reward)
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return dungeon
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