server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Warehouse/AccountWarehouseShowItemEventHandler.cs
2026-02-10 18:21:30 +01:00

83 lines
No EOL
3.2 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Data.Account;
using WingsEmu.Game._enum;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Algorithm;
using WingsEmu.Game.Characters;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Features;
using WingsEmu.Game.Items;
using WingsEmu.Game.Managers.StaticData;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Warehouse;
using WingsEmu.Game.Warehouse.Events;
using WingsEmu.Packets.Enums;
namespace WingsEmu.Plugins.BasicImplementations.Warehouse;
public class AccountWarehouseShowItemEventHandler : IAsyncEventProcessor<AccountWarehouseShowItemEvent>
{
private readonly IAccountWarehouseManager _accountWarehouseManager;
private readonly ICharacterAlgorithm _algorithm;
private readonly IGameFeatureToggleManager _gameFeatureToggleManager;
private readonly IGameItemInstanceFactory _gameItemInstanceFactory;
private readonly IItemsManager _itemsManager;
private readonly IGameLanguageService _languageService;
public AccountWarehouseShowItemEventHandler(IAccountWarehouseManager accountWarehouseManager, IGameLanguageService languageService, IGameItemInstanceFactory gameItemInstanceFactory,
IItemsManager itemsManager, ICharacterAlgorithm algorithm, IGameFeatureToggleManager gameFeatureToggleManager)
{
_accountWarehouseManager = accountWarehouseManager;
_languageService = languageService;
_gameItemInstanceFactory = gameItemInstanceFactory;
_itemsManager = itemsManager;
_algorithm = algorithm;
_gameFeatureToggleManager = gameFeatureToggleManager;
}
public async Task HandleAsync(AccountWarehouseShowItemEvent e, CancellationToken cancellation)
{
bool disabled = await _gameFeatureToggleManager.IsDisabled(GameFeature.Warehouse);
if (disabled)
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.GAME_FEATURE_DISABLED, e.Sender.UserLanguage));
return;
}
IClientSession session = e.Sender;
IPlayerEntity character = e.Sender.PlayerEntity;
if (!character.IsWarehouseOpen || character.HasShopOpened || character.IsInExchange())
{
return;
}
(AccountWarehouseItemDto item, ManagerResponseType? response) = await _accountWarehouseManager.GetWarehouseItem(session.Account.Id, e.Slot);
if (response != ManagerResponseType.Success)
{
e.Sender.SendInfo(_languageService.GetLanguage(
response == ManagerResponseType.Maintenance ? GameDialogKey.FAMILY_INFO_SERVICE_MAINTENANCE_MODE : GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage));
return;
}
GameItemInstance itemInstance = _gameItemInstanceFactory.CreateItem(item.ItemInstance);
if (itemInstance.GameItem.EquipmentSlot == EquipmentType.Sp)
{
if (itemInstance.GameItem.IsPartnerSpecialist)
{
session.SendPartnerSpecialistInfo(itemInstance);
}
else
{
session.SendSpecialistCardInfo(itemInstance, _algorithm);
}
return;
}
session.SendEInfoPacket(itemInstance, _itemsManager, _algorithm);
}
}