server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Event/Relations/RelationFriendEventHandler.cs
2026-02-10 18:21:30 +01:00

121 lines
No EOL
4.3 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Game.Extensions.RelationsExtensions;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Managers;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Relations;
using WingsEmu.Packets.ClientPackets;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Relations;
namespace WingsEmu.Plugins.BasicImplementations.Event.Relations;
public class RelationFriendEventHandler : IAsyncEventProcessor<RelationFriendEvent>
{
private readonly IInvitationManager _invitationManager;
private readonly IGameLanguageService _language;
private readonly ISessionManager _sessionManager;
public RelationFriendEventHandler(IGameLanguageService language, ISessionManager sessionManager, IInvitationManager invitationManager)
{
_sessionManager = sessionManager;
_invitationManager = invitationManager;
_language = language;
}
public async Task HandleAsync(RelationFriendEvent e, CancellationToken cancellation)
{
IClientSession session = e.Sender;
FInsPacketType type = e.RequestType;
if (session.PlayerEntity.IsFriendsListFull())
{
session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_FRIENDLIST_FULL, session.UserLanguage));
return;
}
long characterId = e.CharacterId;
if (session.PlayerEntity.Id == characterId)
{
return;
}
if (session.PlayerEntity.IsBlocking(characterId))
{
session.SendInfo(_language.GetLanguage(GameDialogKey.BLACKLIST_INFO_BLOCKING, session.UserLanguage));
return;
}
if (session.CantPerformActionOnAct4())
{
return;
}
IClientSession otherSession = _sessionManager.GetSessionByCharacterId(characterId);
if (otherSession == null)
{
return;
}
if (session.PlayerEntity.IsFriend(characterId))
{
session.SendInfo(_language.GetLanguageFormat(GameDialogKey.FRIEND_INFO_ALREADY_FRIEND, session.UserLanguage, otherSession.PlayerEntity.Name));
return;
}
if (session.PlayerEntity.IsMarried(characterId))
{
session.SendInfo(_language.GetLanguageFormat(GameDialogKey.FRIEND_INFO_ALREADY_FRIEND, session.UserLanguage, otherSession.PlayerEntity.Name));
return;
}
if (otherSession.PlayerEntity.FriendRequestBlocked)
{
session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_REQUEST_BLOCKED, session.UserLanguage));
return;
}
if (otherSession.PlayerEntity.IsFriendsListFull())
{
session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_FRIENDLIST_FULL, session.UserLanguage));
return;
}
if (otherSession.PlayerEntity.IsBlocking(session.PlayerEntity.Id))
{
session.SendInfo(_language.GetLanguage(GameDialogKey.BLACKLIST_INFO_BLOCKED, session.UserLanguage));
return;
}
if (type != FInsPacketType.INVITE)
{
if (!_invitationManager.ContainsPendingInvitation(otherSession.PlayerEntity.Id, session.PlayerEntity.Id, InvitationType.Friend))
{
return;
}
_invitationManager.RemovePendingInvitation(otherSession.PlayerEntity.Id, session.PlayerEntity.Id, InvitationType.Friend);
}
switch (type)
{
case FInsPacketType.INVITE:
await session.EmitEventAsync(new InvitationEvent(otherSession.PlayerEntity.Id, InvitationType.Friend));
break;
case FInsPacketType.ACCEPT:
session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_ADDED, session.UserLanguage));
otherSession.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_ADDED, otherSession.UserLanguage));
await session.AddRelationAsync(characterId, CharacterRelationType.Friend);
break;
case FInsPacketType.REFUSE:
otherSession.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_REFUSED, otherSession.UserLanguage));
break;
}
}
}