server-master/srcs/WingsAPI.Game/Exchange/Event/ExchangeTransferItemsEvent.cs
2026-02-10 18:21:30 +01:00

41 lines
No EOL
1 KiB
C#

using System.Collections.Generic;
using WingsEmu.DTOs.Items;
using WingsEmu.Game._packetHandling;
using WingsEmu.Game.Inventory;
using WingsEmu.Game.Networking;
namespace WingsEmu.Game.Exchange.Event;
public class ExchangeTransferItemsEvent : PlayerEvent
{
public IClientSession Target { get; set; }
public List<(InventoryItem, short)> SenderItems { get; set; }
public List<(InventoryItem, short)> TargetItems { get; set; }
public int SenderGold { get; set; }
public long SenderBankGold { get; set; }
public int TargetGold { get; set; }
public long TargetBankGold { get; set; }
}
public class ExchangeCompletedEvent : PlayerEvent
{
public IClientSession Target { get; init; }
public List<(ItemInstanceDTO, short)> SenderItems { get; init; }
public List<(ItemInstanceDTO, short)> TargetItems { get; init; }
public int SenderGold { get; init; }
public long SenderBankGold { get; init; }
public int TargetGold { get; init; }
public long TargetBankGold { get; init; }
}