15 lines
No EOL
310 B
C#
15 lines
No EOL
310 B
C#
using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game._Guri.Event;
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public class GuriEvent : PlayerEvent
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{
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public long EffectId { get; set; }
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public int Data { get; set; }
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public long? User { get; set; }
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public string Value { get; set; }
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public string[] Packet { get; set; }
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} |