server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/ScriptedInstance/RxitPacketHandler.cs
2026-02-10 18:21:30 +01:00

51 lines
No EOL
1.6 KiB
C#

using System.Threading.Tasks;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Managers;
using WingsEmu.Game.Maps;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Raids.Events;
using WingsEmu.Game.TimeSpaces.Events;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.ScriptedInstance;
public class RxitPacketHandler : GenericGamePacketHandlerBase<RxitPacket>
{
private readonly IGameLanguageService _language;
private readonly IMapManager _mapManager;
private readonly ISessionManager _sessionManager;
public RxitPacketHandler(IGameLanguageService language, IMapManager mapManager, ISessionManager sessionManager)
{
_sessionManager = sessionManager;
_mapManager = mapManager;
_language = language;
}
protected override async Task HandlePacketAsync(IClientSession session, RxitPacket packet)
{
if (packet?.State != 1)
{
return;
}
switch (session.CurrentMapInstance?.MapInstanceType)
{
case MapInstanceType.TimeSpaceInstance:
await session.EmitEventAsync(new TimeSpaceLeavePartyEvent
{
RemoveLive = true,
CheckForSeeds = true
});
break;
case MapInstanceType.RaidInstance when session.PlayerEntity.IsInRaidParty:
if (session.PlayerEntity.Raid is { Finished: true })
{
return;
}
await session.EmitEventAsync(new RaidPartyLeaveEvent(false));
break;
}
}
}