server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Inventory/InventoryUseItemEventHandler.cs
2026-02-10 18:21:30 +01:00

19 lines
No EOL
650 B
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsEmu.Game._ItemUsage;
using WingsEmu.Game._ItemUsage.Event;
namespace WingsEmu.Plugins.BasicImplementations.Inventory;
public class InventoryUseItemEventHandler : IAsyncEventProcessor<InventoryUseItemEvent>
{
private readonly IItemHandlerContainer _itemHandler;
public InventoryUseItemEventHandler(IItemHandlerContainer itemHandler) => _itemHandler = itemHandler;
public async Task HandleAsync(InventoryUseItemEvent e, CancellationToken cancellation)
{
await Task.Run(() => _itemHandler.Handle(e.Sender, e), cancellation);
}
}