66 lines
No EOL
1.6 KiB
C#
66 lines
No EOL
1.6 KiB
C#
using System.Threading;
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using System.Threading.Tasks;
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using PhoenixLib.Events;
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using WingsEmu.Game.Managers;
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using WingsEmu.Game.Networking;
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using WingsEmu.Game.Raids;
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using WingsEmu.Game.Raids.Events;
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namespace Plugin.Raids;
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public class RaidListJoinEventHandler : IAsyncEventProcessor<RaidListJoinEvent>
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{
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private readonly IRaidManager _raidManager;
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private readonly ISessionManager _sessionManager;
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public RaidListJoinEventHandler(ISessionManager sessionManager, IRaidManager raidManager)
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{
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_sessionManager = sessionManager;
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_raidManager = raidManager;
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}
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public async Task HandleAsync(RaidListJoinEvent e, CancellationToken cancellation)
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{
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IClientSession session = e.Sender;
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string nickname = e.Nickname;
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if (string.IsNullOrEmpty(nickname))
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{
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return;
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}
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if (session.PlayerEntity.IsInRaidParty)
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{
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return;
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}
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if (session.PlayerEntity.HasRaidStarted)
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{
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return;
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}
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IClientSession leader = _sessionManager.GetSessionByCharacterName(nickname);
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if (leader == null)
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{
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return;
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}
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if (!leader.PlayerEntity.IsInRaidParty)
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{
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return;
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}
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if (!leader.PlayerEntity.IsRaidLeader(leader.PlayerEntity.Id))
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{
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return;
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}
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RaidParty leaderRaid = leader.PlayerEntity.Raid;
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if (!_raidManager.ContainsRaidInRaidPublishList(leaderRaid))
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{
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return;
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}
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await session.EmitEventAsync(new RaidPartyJoinEvent(leader.PlayerEntity.Id, true));
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}
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} |