server-master/srcs/_plugins/Plugin.DB.EF/Families/FamilyWarehouseItemDao.cs

71 lines
No EOL
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using PhoenixLib.DAL;
using PhoenixLib.Logging;
using Plugin.Database.DB;
using WingsAPI.Data.Families;
namespace Plugin.Database.Families
{
public class FamilyWarehouseItemDao : IFamilyWarehouseItemDao
{
private readonly IDbContextFactory<GameContext> _contextFactory;
private readonly IMapper<FamilyWarehouseItemEntity, FamilyWarehouseItemDto> _mapper;
public FamilyWarehouseItemDao(IDbContextFactory<GameContext> contextFactory, IMapper<FamilyWarehouseItemEntity, FamilyWarehouseItemDto> mapper)
{
_contextFactory = contextFactory;
_mapper = mapper;
}
public async Task<int> SaveAsync(IReadOnlyList<FamilyWarehouseItemDto> objs)
{
try
{
IEnumerable<FamilyWarehouseItemEntity> entities = _mapper.Map(objs);
await using GameContext context = _contextFactory.CreateDbContext();
await context.FamilyWarehouseItems.BulkMergeAsync(entities);
return await context.SaveChangesAsync();
}
catch (Exception e)
{
Log.Error("[FAMILY_WAREHOUSE_ITEM_DAO][SAVE_ASYNC] ", e);
throw;
}
}
public async Task<int> DeleteAsync(IEnumerable<FamilyWarehouseItemDto> objs)
{
try
{
IEnumerable<FamilyWarehouseItemEntity> entities = _mapper.Map(objs);
await using GameContext context = _contextFactory.CreateDbContext();
await context.FamilyWarehouseItems.BulkDeleteAsync(entities);
return await context.SaveChangesAsync();
}
catch (Exception e)
{
Log.Error("[FAMILY_WAREHOUSE_ITEM_DAO][DELETE_ASYNC] ", e);
throw;
}
}
public async Task<IEnumerable<FamilyWarehouseItemDto>> GetByFamilyIdAsync(long familyId)
{
try
{
await using GameContext context = _contextFactory.CreateDbContext();
IEnumerable<FamilyWarehouseItemEntity> items = await context.FamilyWarehouseItems.Where(s => s.FamilyId == familyId).ToListAsync();
return _mapper.Map(items);
}
catch (Exception e)
{
Log.Error("[FAMILY_WAREHOUSE_ITEM_DAO][GET_BY_FAMILY_ID_ASYNC] ", e);
throw;
}
}
}
}