21 lines
No EOL
758 B
C#
21 lines
No EOL
758 B
C#
using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game.Quests.Event;
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public class QuestCompletedEvent : PlayerEvent
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{
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public QuestCompletedEvent(CharacterQuest characterQuest, bool claimReward = false, bool refreshProgress = true, bool giveNextQuest = true, bool ignoreNotCompletedQuest = false)
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{
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CharacterQuest = characterQuest;
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ClaimReward = claimReward;
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RefreshProgress = refreshProgress;
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GiveNextQuest = giveNextQuest;
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IgnoreNotCompletedQuest = ignoreNotCompletedQuest;
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}
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public CharacterQuest CharacterQuest { get; }
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public bool ClaimReward { get; }
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public bool GiveNextQuest { get; }
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public bool RefreshProgress { get; }
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public bool IgnoreNotCompletedQuest { get; }
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} |