server-master/srcs/WingsAPI.Game/Inventory/Event/InventoryAddItemEvent.cs
2026-02-10 18:21:30 +01:00

36 lines
No EOL
1.2 KiB
C#

using WingsEmu.Game._packetHandling;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Chat;
namespace WingsEmu.Game.Inventory.Event;
public class InventoryAddItemEvent : PlayerEvent
{
public InventoryAddItemEvent(InventoryItem inventoryItem, bool showMessage = false, ChatMessageColorType addItemMessageType = ChatMessageColorType.Green, bool sendAsGiftIfFull = false,
MessageErrorType errorType = MessageErrorType.Chat, short? slot = null, InventoryType? inventoryType = null, bool isByMovePacket = false)
{
InventoryItem = inventoryItem;
ShowMessage = showMessage;
ItemMessageType = addItemMessageType;
SendAsGiftIfFull = sendAsGiftIfFull;
MessageErrorType = errorType;
Slot = slot;
InventoryType = inventoryType;
IsByMovePacket = isByMovePacket;
}
public InventoryItem InventoryItem { get; }
public bool ShowMessage { get; }
public ChatMessageColorType ItemMessageType { get; }
public bool SendAsGiftIfFull { get; }
public MessageErrorType MessageErrorType { get; }
public short? Slot { get; }
public InventoryType? InventoryType { get; }
public bool IsByMovePacket { get; }
}
public enum MessageErrorType
{
Chat = 0,
Shop = 1
}