50 lines
No EOL
2.4 KiB
C#
50 lines
No EOL
2.4 KiB
C#
using System.Collections.Generic;
|
|
using WingsEmu.Game._enum;
|
|
using WingsEmu.Game.Configurations.Miniland;
|
|
using WingsEmu.Game.Miniland;
|
|
|
|
namespace WingsAPI.Game.Extensions.MinilandExtensions
|
|
{
|
|
public static class MinigameUtilitiesExtensions
|
|
{
|
|
public static bool IsMinigameInventoryRewardsFull(this MapDesignObject mapObj, MinigameConfiguration minigameConfiguration) =>
|
|
mapObj.Level1BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards ||
|
|
mapObj.Level2BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards ||
|
|
mapObj.Level3BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards ||
|
|
mapObj.Level4BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards ||
|
|
mapObj.Level5BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards;
|
|
|
|
public static bool ShowMinigameDurabilityWarning(this MapDesignObject mapObj, MinigameConfiguration minigameConfiguration) =>
|
|
mapObj.InventoryItem.ItemInstance.DurabilityPoint < minigameConfiguration.Configuration.DurabilityWarning;
|
|
|
|
public static IEnumerable<MinigameReward> GetYieldRewardEnumerable(this MapDesignObject mapObject) =>
|
|
new List<MinigameReward>
|
|
{
|
|
new()
|
|
{
|
|
Vnum = mapObject.Level1BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_1,
|
|
Amount = mapObject.Level1BoxAmount
|
|
},
|
|
new()
|
|
{
|
|
Vnum = mapObject.Level2BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_2,
|
|
Amount = mapObject.Level2BoxAmount
|
|
},
|
|
new()
|
|
{
|
|
Vnum = mapObject.Level3BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_3,
|
|
Amount = mapObject.Level3BoxAmount
|
|
},
|
|
new()
|
|
{
|
|
Vnum = mapObject.Level4BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_4,
|
|
Amount = mapObject.Level4BoxAmount
|
|
},
|
|
new()
|
|
{
|
|
Vnum = mapObject.Level5BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_5,
|
|
Amount = mapObject.Level5BoxAmount
|
|
}
|
|
};
|
|
}
|
|
} |